Maps

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Yoctangee Street Stage v1.1 (0.39.x)

Information -
A replica of a real-life Rally Stage as part of the Southern Ohio Forest Rally. Featuring a 1-mile jaunt through a scenic park with a large jump right at the end, it is known for being an iconic start to one of the USA's best rallies.

I was at this rally in real life last year volunteering, and will be there again this year (tomorrow as of writing this), so it should be very accurate to real life in all aspects.

Features -
- Rally stage with pace notes and accurate time controls
- Highly accurate real-life scenery and decorations

Author: Track Broseff
Added: 07/09/2026
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Newport Speedway (Oval) v1.1 (0.39.x)

Information -
This 4/10ths of a mile short track used to be a junk yard until a few years ago. Now with lots of money poured in as well as love, it is a beautiful facility oozing with both charm and character. A bumpy track surface and progressive 23-degree banking only add to this, making the speedway known for its challenge and difficulty too.

Features -
- Dynamic night lighting
- Custom 3D model for the race track
- Custom bumpy surface
- Ambient audio
- AI pathing
- Custom recolored assets

Author: Track Broseff
Added: 07/09/2026
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River Highway v1.8.1 (0.39.x)

In version 1.8.1:
The previous version had tunnels filled in with terrain due to a change in terrain materials. This version fixes it.
There were also some other small improvements affecting terrain, trees, fences, and buildings.


Current features:
– Over 200 km (125 miles) of roads of all types, including numerous highways spanning the map.
– A wide, winding river with a dam at its source.
– A large airport with a 2.1 km (1.3-mile) runway, suitable for all currently available aircraft mods, including the An-12.
– Various structures and landmarks, such as wind turbines, radio masts, water towers, and factories.
– A city and other smaller settlements.
– Many dirt roads.
– A railway loop (Note: unfinished and may not work correctly—I’ve noticed trains can easily derail on curves).

Additional notes:
– AI traffic is supported, though issues are known to occur in some areas, particularly at intersections.
– Warning: This map is large and complex, so I cannot guarantee it will run well on all computers!
– Lighting is configured for daytime only; I haven't spent the time needed to adjust the other settings.

Author: unyxium
Added: 07/09/2026
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Nagao Pass - Touge v1.6 (0.39.x)

Mod Features
Nagao Pass is a mountain route bordering Japan's Shizuoka and Kanagawa prefectures. The road is a popular tourist destination and viewpoint offering intermittent views of Mount Fuji.
The pass is known for distinctive features, such as the massive drainage channels lining the roadside. The upper section of the course consists of technical curves, while the lower section features long, high-speed straights.

Features:
- Rain version;
- Updated vegetation;
- Updated textures (from IDAS0);
- Updated barrier collisions (no "stickiness");
- Two-way traffic;
- Realistic ground materials;
- Time Attack mode;
- Dynamic lighting;
- Dynamic night shadows;
- PBR materials.

Author: Techeyy
Added: 05/09/2026
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Circuit de Monaco v1.0 (0.39.x)

The Monaco circuit is a street track measuring 3.337 km (2.074 miles) that runs along the city streets of Monte Carlo and La Condamine, circling the harbor of the Principality of Monaco.
Circuit de Monaco map by Gheo (BeamNG) v1.0

A conversion with full support for BeamNG 0.39 features.

Author: Gheo
Added: 05/09/2026
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Irohazaka Slope -Touge v1.4 (0.39.x)

The Irohazaka Slope is a famous winding road located in Tochigi Prefecture, Japan.

Features:
- Updated vegetation
- Updated guardrail collisions (no "stickiness"!)
- One-way downhill traffic
- Realistic ground material
- Time trials
- Dynamic lighting
- Dynamic night shadows
- PBR materials

Author: Techeyy
Added: 02/09/2026
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Snetterton Circuit v1.0 (0.39.x)

The track features the following:
- Enhanced reflections;
- PBR textures;
- AI racing line and traffic support;
- Reflective materials;
- Laser-scanned road surface;
- 3 time attack challenges added (courtesy of Rubadub54321).

Author: GheoLei
Added: 02/09/2026
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The Ural Pass v0.1 (0.39.x)

EXTREME ALPHA!!
Just an experimental version, without high detail. A long, winding road through the Urals.

- A long, winding road through the Urals
- Experimental alpha version

Authors: Jargl
Added: 02/09/2026
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Provence-Alpes-Côte d'Azur, France v1.0 (0.39.x)

This map uses a hybrid model combining assets from two games (Grid 2 and Project Cars 2), resulting in approximately 36 kilometers of French coastal and mountain roads that offer a decent driving experience (provided you overlook the terrible vehicle handling and the tracks' excessively wide lanes).

Regarding realism, the map is only loosely based on actual roads in the area—such as the A8 highway near Nice, the town of Èze near the Arc Blanc bridge (which appears twice, amusingly), parts of Cannes and Antibes, and a tiny section of Nice near Cap Roux. While the representations are not entirely accurate, it is better than nothing.

Features:
- AI traffic support (functional, though prone to significant glitches in certain spots)
- PBR materials for key surfaces
- Vanilla vegetation
- Occasional Easter eggs hidden throughout the map

Credits: Reboot Team, CHiQuiFReaKy, kazik999, joseluisrc_19, azureskies
Added: 31/08/2026
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Shomaru Pass - Touge v1.1 (0.39.x)

Shomaru Pass is a narrow mountain road located in Saitama Prefecture, Japan. The pass features several local and tourist attractions, including the Okumura tea house near the summit.
Shomaru Pass is extremely narrow and challenging, requiring precise and cautious driving. Due to its geographical location, the road is frequently closed because of landslides and other weather-related damage.
Shomaru Pass - Touge (BeamNG) Map v1.1

- Updated vegetation
- Updated guardrail collisions (no "stickiness" effect!)
- Two-way traffic
- Realistic surface materials
- Time trials
- Dynamic lighting
- Dynamic night shadows
- PBR materials
- Night mode control app

Author: Techeyy
Added: 31/08/2026
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