Maps
M3 St Helens v1.01 (0.38.x)
v1.01:
This should be the final update to the map.
* Rally Circuits
* Massive Rock Crawling areas
* Huge Off-road areas to explore
* Lots of things to do in Multiplayer
On May 18th 1980 Mount Saint Helens building pressure exploded, collapsing and blasting the top 1,300 feet off the mountain in the deadliest volcanic eruption in U.S. history, leaving a new crater over a mile wide. 230 square miles of forest were completely leveled in just 3 minutes. In 2004 the volcano started building a new dome inside the crater.
The map is 80% to full scale and most of the map is left as it is now. The bottoms of some crevasses have been smoothed so if you fall in you might be able to drive back out, and the very edges of the rim were flattened just enough to drive on.
Features
- All the roads are very wide for fast side by side racing.
- A Finish podium inside the crater with a steam vent marking the Finish for racing.
- Waterfalls slightly smoothed at the bottom for Hillclimb challenges.
- Lots of canyons to explore and Hills to climb.
- Navigate your way to the Crater Dome, avoiding the deep Glacier Crevasses.
Credits
Author: M3MotoMan
This should be the final update to the map.
* Rally Circuits
* Massive Rock Crawling areas
* Huge Off-road areas to explore
* Lots of things to do in Multiplayer
On May 18th 1980 Mount Saint Helens building pressure exploded, collapsing and blasting the top 1,300 feet off the mountain in the deadliest volcanic eruption in U.S. history, leaving a new crater over a mile wide. 230 square miles of forest were completely leveled in just 3 minutes. In 2004 the volcano started building a new dome inside the crater.
The map is 80% to full scale and most of the map is left as it is now. The bottoms of some crevasses have been smoothed so if you fall in you might be able to drive back out, and the very edges of the rim were flattened just enough to drive on.
Features
- All the roads are very wide for fast side by side racing.
- A Finish podium inside the crater with a steam vent marking the Finish for racing.
- Waterfalls slightly smoothed at the bottom for Hillclimb challenges.
- Lots of canyons to explore and Hills to climb.
- Navigate your way to the Crater Dome, avoiding the deep Glacier Crevasses.
Credits
Author: M3MotoMan
Added:
30/06/2026
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Rydal v1.0.1 (0.38.x)
This map has been a joint project over the last few months between me and my mate (Hurpy's Maps).
It is an off-roading and exploring focused map based off of a trip we did together to rural Nsw.
The map is using a heightmap taken from the actual location using open street map data in combination with Gaea 2.0, however the map is not a 1:1 recreation of Rydal. It is inspired and shares a rough layout of the area.
There are 3 properties one of which is a construction site of a half built house.
There are many offroad trails and roads ranging in difficulty.
The map also features Lake Lyell and Cox River from the real location recreated but edited to integrate perfectly into this custom map.
Author: Levis Mods
It is an off-roading and exploring focused map based off of a trip we did together to rural Nsw.
The map is using a heightmap taken from the actual location using open street map data in combination with Gaea 2.0, however the map is not a 1:1 recreation of Rydal. It is inspired and shares a rough layout of the area.
There are 3 properties one of which is a construction site of a half built house.
There are many offroad trails and roads ranging in difficulty.
The map also features Lake Lyell and Cox River from the real location recreated but edited to integrate perfectly into this custom map.
Author: Levis Mods
Added:
29/06/2026
View Mod
Cadence v1.02 (0.38.x)
v1.02:
- More races and many fixes.
Cadence is a high-speed rally time trial map set on a remote, mountainous Japanese island that tests your driving rhythm and precision. Drivers will push their cars to the limit on a technically challenging track that combines slippery coastal asphalt, loose forest gravel, and tight mountain switchbacks inspired by traditional mountain roads. Racing against the clock, you'll speed past dramatic volcanic peaks, dense cedar forests, and traditional village checkpoints surrounded by cherry blossoms. It's the perfect setting for off-road racing, where one wrong move can send you plummeting over a picturesque ocean cliff.
A good map, fun to drive, but it doesn't handle traffic.
Author: agentH
- More races and many fixes.
Cadence is a high-speed rally time trial map set on a remote, mountainous Japanese island that tests your driving rhythm and precision. Drivers will push their cars to the limit on a technically challenging track that combines slippery coastal asphalt, loose forest gravel, and tight mountain switchbacks inspired by traditional mountain roads. Racing against the clock, you'll speed past dramatic volcanic peaks, dense cedar forests, and traditional village checkpoints surrounded by cherry blossoms. It's the perfect setting for off-road racing, where one wrong move can send you plummeting over a picturesque ocean cliff.
A good map, fun to drive, but it doesn't handle traffic.
Author: agentH
Added:
29/06/2026
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Road Atlanta v1.0 (0.38.x)
Conversion of the Road Atlanta track from Assetto Corsa to BeamNG.
Authors:
Original Assetto Corsa track – JohnR777
Conversion to BeamNG – Tunim
Authors:
Original Assetto Corsa track – JohnR777
Conversion to BeamNG – Tunim
Added:
29/06/2026
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Tokyo R246 - Gran Turismo v1.0 (0.38.x)
Tokyo R246 race track. Converted from Assetto Corsa to BeamNG.
Credits:
Original – Polyphony Digital
Conversion to Assetto Corsa – Esprit3905
Conversion to BeamNG – Tunim
Credits:
Original – Polyphony Digital
Conversion to Assetto Corsa – Esprit3905
Conversion to BeamNG – Tunim
Added:
27/06/2026
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BeamLife Golden Road's v1.6 (0.38.x)
Version 1.6:
This update I added new track for high speed flow racing. So I had an issue with lag and texture overloading these are now fixed enjoy a 20% improvement on FPS.
-Traffic Works
-Mini Map Works
-New Track
-Fixed Forests
-Added some more building's around.
This is a 4x map that i started with the help of my good friend Oro the creator of OGC. i will be posting many update's to the map over on the Patreon and discord.
The version that is on repo will be the older version of the map.
so now for pictures.
Author: lsfan
This update I added new track for high speed flow racing. So I had an issue with lag and texture overloading these are now fixed enjoy a 20% improvement on FPS.
-Traffic Works
-Mini Map Works
-New Track
-Fixed Forests
-Added some more building's around.
This is a 4x map that i started with the help of my good friend Oro the creator of OGC. i will be posting many update's to the map over on the Patreon and discord.
The version that is on repo will be the older version of the map.
so now for pictures.
Author: lsfan
Added:
26/06/2026
View Mod
Cadwell Park v1.2 (0.38.x)
Port from Assetto Corsa to BeamNG.
Includes challenges.
Author: brungo
Includes challenges.
Author: brungo
Added:
23/06/2026
View Mod
Le Mans 2026 v1.0 (0.38.x)
The Circuit de la Sarthe has been converted from Assetto Corsa.
Credits:
Original track - Turn10
Le Mans 2026 5.0 Expansion - pyyer
BIM conversion: Tunim
Credits:
Original track - Turn10
Le Mans 2026 5.0 Expansion - pyyer
BIM conversion: Tunim
Added:
22/06/2026
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West Coast CANADA W.I.P (0.38.x)
With this, DFDesigns presents our reworking of West Coast U.S.A., renamed West Coast Canada, capturing the atmosphere of the west coast of British Columbia, Canada.
This version features haleson's work, DFDesigns' work, and alternative layouts to haleson's.
CHANGES MADE:
— New area integrated into the downtown waterfront
— New fire station added
— Custom police station reworked, helipad added
— Fixed access road ends in several places
— Several new houses in the new neighborhood (SAME HOUSE STYLE)
PLANNED:
— ADDITION OF A NEW COUNTY POLICE STATION
— ADDITION OF A THIRD 2D FIRE STATION
— CHANGES IN THE NEW NEIGHBORHOOD
Author: DFDesigns
This version features haleson's work, DFDesigns' work, and alternative layouts to haleson's.
CHANGES MADE:
— New area integrated into the downtown waterfront
— New fire station added
— Custom police station reworked, helipad added
— Fixed access road ends in several places
— Several new houses in the new neighborhood (SAME HOUSE STYLE)
PLANNED:
— ADDITION OF A NEW COUNTY POLICE STATION
— ADDITION OF A THIRD 2D FIRE STATION
— CHANGES IN THE NEW NEIGHBORHOOD
Author: DFDesigns
Added:
21/06/2026
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Duskport v0.2.0 (0.38.x)
Version 0.2.0:
- New District: Whalebone Port: The gates are finally open! You can now explore the vast industrial zone of Whalebone Port. This area features a gritty industrial atmosphere, huge cranes, docks, and a giant cargo tanker you can drive and drift on!
- Over 300 Parked Cars: To eliminate the "ghost town" feel, I've manually placed nearly 300 parked cars throughout the map. Streets, alleys, and parking lots now look authentic and atmospheric, perfect for exciting street driving and photo ops.
- New Objects and Custom Graffiti: The urban environment has received a major visual update. I've added numerous unique 3D objects, custom road markings, props, and a wealth of new custom graffiti to convey the gritty, gritty atmosphere of the American metropolis.
- Major optimization update (full DDS conversion): As a 3D artist, map usability and smoothness are paramount to me. In this update, I've fully converted textures to the correct .dds format. What this means for you: highly stable video memory allocation, significantly fewer micro-stutters, and a much smoother frame rate, even at high resolutions.
**Duskport** is a large-scale long-term project inspired by the atmosphere of famous American coastal cities. After 6 months of intensive development, the first stable Early Access build is now available.
### Project Concept
The final map will feature a **"Three Islands"** concept (similar to GTA IV), offering a diverse urban environment with city districts, highways, and industrial areas.
### Features
* Detailed starter city sector ready for exploration.
* Designed with cinematic viewpoints and realistic lighting, making it ideal for high-quality videos and screenshots.
* Active AI traffic system with core traffic routes implemented, creating the feeling of a living city (currently being refined).
* Custom license plates.
### Version 0.1.6 Changelog
* **New District Added:** Explore a brand-new, highly detailed area of the city, perfect for cruising and sightseeing.
* **14 New Custom 3D Models:** The city is becoming more unique than ever. Fourteen completely new custom assets have been created and textured to give the environment a more authentic industrial urban feel.
* **Major Performance Optimization:** Based on community feedback regarding frame rate issues, proper LODs (Levels of Detail) have now been added to many older assets. This significantly reduces hardware load and improves performance across the map.
* **Immersive Details:** Added 4 new custom billboards and several new street graffiti elements to make the atmosphere feel more vibrant and alive.
Author: JohnyDark
- New District: Whalebone Port: The gates are finally open! You can now explore the vast industrial zone of Whalebone Port. This area features a gritty industrial atmosphere, huge cranes, docks, and a giant cargo tanker you can drive and drift on!
- Over 300 Parked Cars: To eliminate the "ghost town" feel, I've manually placed nearly 300 parked cars throughout the map. Streets, alleys, and parking lots now look authentic and atmospheric, perfect for exciting street driving and photo ops.
- New Objects and Custom Graffiti: The urban environment has received a major visual update. I've added numerous unique 3D objects, custom road markings, props, and a wealth of new custom graffiti to convey the gritty, gritty atmosphere of the American metropolis.
- Major optimization update (full DDS conversion): As a 3D artist, map usability and smoothness are paramount to me. In this update, I've fully converted textures to the correct .dds format. What this means for you: highly stable video memory allocation, significantly fewer micro-stutters, and a much smoother frame rate, even at high resolutions.
**Duskport** is a large-scale long-term project inspired by the atmosphere of famous American coastal cities. After 6 months of intensive development, the first stable Early Access build is now available.
### Project Concept
The final map will feature a **"Three Islands"** concept (similar to GTA IV), offering a diverse urban environment with city districts, highways, and industrial areas.
### Features
* Detailed starter city sector ready for exploration.
* Designed with cinematic viewpoints and realistic lighting, making it ideal for high-quality videos and screenshots.
* Active AI traffic system with core traffic routes implemented, creating the feeling of a living city (currently being refined).
* Custom license plates.
### Version 0.1.6 Changelog
* **New District Added:** Explore a brand-new, highly detailed area of the city, perfect for cruising and sightseeing.
* **14 New Custom 3D Models:** The city is becoming more unique than ever. Fourteen completely new custom assets have been created and textured to give the environment a more authentic industrial urban feel.
* **Major Performance Optimization:** Based on community feedback regarding frame rate issues, proper LODs (Levels of Detail) have now been added to many older assets. This significantly reduces hardware load and improves performance across the map.
* **Immersive Details:** Added 4 new custom billboards and several new street graffiti elements to make the atmosphere feel more vibrant and alive.
Author: JohnyDark
Added:
21/06/2026
View Mod