Maps
Sadamine Pass - Touge v1.4 (0.39.x)
Converted with updated vegetation and AI traffic support.
- Reworked vegetation
- Reworked guardrail collisions (no "stickiness"!)
- Two-way traffic
- Realistic ground materials
- Time trials
- Dynamic lighting
- Dynamic night shadows
- PBR materials
- Night Control UI app
- Updated for version 0.39.
Author: Techeyy
- Reworked vegetation
- Reworked guardrail collisions (no "stickiness"!)
- Two-way traffic
- Realistic ground materials
- Time trials
- Dynamic lighting
- Dynamic night shadows
- PBR materials
- Night Control UI app
- Updated for version 0.39.
Author: Techeyy
Added:
17/08/2026
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Jungle Dome v1.77 (0.39.x)
Due to the new Beamng update 0.39, this maps typical zone lighting for caves has been drastically altered. If you wish to experience the lighting that was designed for this map, please downgrade your beamng version to before the 0.39 update.
A new tunnel has been exposed for this update.
Welcome to the jungle dome, explore this tropical island some where due north of JRI.
Author: Dopesir3
A new tunnel has been exposed for this update.
Welcome to the jungle dome, explore this tropical island some where due north of JRI.
Author: Dopesir3
Added:
15/08/2026
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Flood Escape Crater v1.2 (0.39.x)
Surprise map! Camodo Gaming commissioned yet another map so you've all been blessed with a new map!
The aim of this map is to have you start at the bottom and try to make your way to the top... while escaping the FLOOD!
I'm going to be honest when I say this. This is the most fun I have a had in BeamNG in awhile playing on this map. I am legit addicted to doing different runs with different vehicles.
Author: Spencer Johnson
The aim of this map is to have you start at the bottom and try to make your way to the top... while escaping the FLOOD!
I'm going to be honest when I say this. This is the most fun I have a had in BeamNG in awhile playing on this map. I am legit addicted to doing different runs with different vehicles.
Author: Spencer Johnson
Added:
15/08/2026
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Caldera Bay (Beamng) v1.140 (0.39.x)
In version 1.140 (August 26, 2012):
- Updated for patch 0.39;
- Fixed corrupted textures;
- Adjusted the atmosphere.
Mod Features
A large, detailed tropical island map (Caldera) for BeamNG.
- Many points of interest;
- 4096x4096 size;
- AI support;
- Runway;
- Shopping mall;
- Asphalt and dirt race tracks;
- Beach town;
- Industrial zone;
- High-quality textures;
- Extensive cave system;
- Tons of secrets.
Author: Spencer Johnson
- Updated for patch 0.39;
- Fixed corrupted textures;
- Adjusted the atmosphere.
Mod Features
A large, detailed tropical island map (Caldera) for BeamNG.
- Many points of interest;
- 4096x4096 size;
- AI support;
- Runway;
- Shopping mall;
- Asphalt and dirt race tracks;
- Beach town;
- Industrial zone;
- High-quality textures;
- Extensive cave system;
- Tons of secrets.
Author: Spencer Johnson
Added:
12/08/2026
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Skeleton Coast v1.301 (0.39.x)
In version 1.301:
- Full support for version 0.39, a rework of the night mode, and much more;
- The map now works correctly in version 0.39: missing textures and assets have been fixed;
- Complete overhaul of night lighting: all streetlights adjusted, and windows in many houses now light up at night (using the dynamic time-of-day feature is highly recommended for this map!);
- AI movement fixed in many areas;
- New residential area in the Vogelsangbay commercial district;
- Collision errors fixed;
- Minor performance optimizations.
- 8x8 km map
- 70 km desert highway extending beyond the base map boundaries (see description below)
- Several towns and settlements
- Desert, sand dunes, mountains, scrubland, and beaches, featuring many kilometers of dirt roads and trails
- Dozens of custom buildings and objects created specifically for this map
- Includes a dedicated set of skins, license plates, and vehicle configurations (created by Thom6502)
- Extensive features for driving and roleplay, including shops, industrial sites, mines, farms, and logistics and tourism facilities
- Locations accessible only on foot, such as building interiors, mines, and caves
- Offshore island accessible only by boat
Author: Murokmakto
- Full support for version 0.39, a rework of the night mode, and much more;
- The map now works correctly in version 0.39: missing textures and assets have been fixed;
- Complete overhaul of night lighting: all streetlights adjusted, and windows in many houses now light up at night (using the dynamic time-of-day feature is highly recommended for this map!);
- AI movement fixed in many areas;
- New residential area in the Vogelsangbay commercial district;
- Collision errors fixed;
- Minor performance optimizations.
- 8x8 km map
- 70 km desert highway extending beyond the base map boundaries (see description below)
- Several towns and settlements
- Desert, sand dunes, mountains, scrubland, and beaches, featuring many kilometers of dirt roads and trails
- Dozens of custom buildings and objects created specifically for this map
- Includes a dedicated set of skins, license plates, and vehicle configurations (created by Thom6502)
- Extensive features for driving and roleplay, including shops, industrial sites, mines, farms, and logistics and tourism facilities
- Locations accessible only on foot, such as building interiors, mines, and caves
- Offshore island accessible only by boat
Author: Murokmakto
Added:
12/08/2026
View Mod
Perryngton UK v1.3 (0.39.x)
English map:
- A truly realistic city
- Functional gas stations
- "SLOW" markings and numerous other road signs
- Custom, realistic road markings
- A much more realistic dual-carriageway running through the center of the map
- Teleportation points to key locations (10 in total)
- Most importantly: correct AI speeds (30 mph in the city, 60 on minor roads, 70 on the dual-carriageway)
Author: uFiFAN
- A truly realistic city
- Functional gas stations
- "SLOW" markings and numerous other road signs
- Custom, realistic road markings
- A much more realistic dual-carriageway running through the center of the map
- Teleportation points to key locations (10 in total)
- Most importantly: correct AI speeds (30 mph in the city, 60 on minor roads, 70 on the dual-carriageway)
Author: uFiFAN
Added:
10/08/2026
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Tsukuba Fruits Line - Touge v3.1 (0.39.x)
Mod features
- Summer and winter versions;
- Beautiful new vegetation;
- Updated barrier collisions (no "stickiness");
- Two-way traffic;
- Realistic ground material;
- Time trials;
- Dynamic lighting;
- Dynamic night shadows;
- PBR materials;
- Graphics control app.
Author: Techeyy
- Summer and winter versions;
- Beautiful new vegetation;
- Updated barrier collisions (no "stickiness");
- Two-way traffic;
- Realistic ground material;
- Time trials;
- Dynamic lighting;
- Dynamic night shadows;
- PBR materials;
- Graphics control app.
Author: Techeyy
Added:
10/08/2026
View Mod
Yabitsu Pass - Touge v1.1 (0.39.x)
Yabitsu Pass is a mountain road in Kanagawa Prefecture, Japan. The pass is well known for its views of Hadano City from the Nanohanadai Observatory.
Yabitsu is a narrow road characterized by extreme gradients and elevation changes. There are several points along the route where the road width changes abruptly.
Yabitsu Pass Map - Touge (BeamNG) v1.1
Features:
- Reworked vegetation
- Reworked guardrail collisions (no "stickiness"!)
- Two-way traffic
- Realistic ground materials
- Time trials
- Dynamic lighting
- Dynamic night shadows
- PBR materials
- Graphics control app
Author: Techeyy
Yabitsu is a narrow road characterized by extreme gradients and elevation changes. There are several points along the route where the road width changes abruptly.
Yabitsu Pass Map - Touge (BeamNG) v1.1
Features:
- Reworked vegetation
- Reworked guardrail collisions (no "stickiness"!)
- Two-way traffic
- Realistic ground materials
- Time trials
- Dynamic lighting
- Dynamic night shadows
- PBR materials
- Graphics control app
Author: Techeyy
Added:
09/08/2026
View Mod
Hakone Turnpike - Touge v2.2 (0.39.x)
The Hakone Turnpike is a scenic mountain pass winding through the Hakone Mountains in Kanagawa Prefecture, Japan. It is a toll road spanning approximately 16 kilometers, offering panoramic views of Mount Fuji and the surrounding landscape.
The Hakone Turnpike features a series of wide, high-speed curves, making it a popular destination for car enthusiasts and motorcyclists. The pass boasts several unique features and viewpoints, including an observatory building at the road's summit.
Hakone Turnpike - Touge Map (BeamNG) v2.2
Mod Features
Includes:
- Updated vegetation
- Updated textures (from IDAS0)
- Updated guardrail collisions (no "stickiness"!)
- Two-way traffic (+ functional toll booth)
- Realistic ground materials
- Time trials
- Dynamic lighting
- Dynamic night shadows
- Basic PBR materials (experimental)
- Night Control UI app
Author: Techeyy
The Hakone Turnpike features a series of wide, high-speed curves, making it a popular destination for car enthusiasts and motorcyclists. The pass boasts several unique features and viewpoints, including an observatory building at the road's summit.
Hakone Turnpike - Touge Map (BeamNG) v2.2
Mod Features
Includes:
- Updated vegetation
- Updated textures (from IDAS0)
- Updated guardrail collisions (no "stickiness"!)
- Two-way traffic (+ functional toll booth)
- Realistic ground materials
- Time trials
- Dynamic lighting
- Dynamic night shadows
- Basic PBR materials (experimental)
- Night Control UI app
Author: Techeyy
Added:
08/08/2026
View Mod
The Gap v1.1 (0.39.x)
In version 1.1:
- Sky updated for 0.39
A rugged location set in mountainous terrain. Features include winding asphalt roads, off-road trial areas, and more. AI traffic is supported, and spawn points are located across the map.
The map offers full support for the career mod.
Author: Otb Modding
- Sky updated for 0.39
A rugged location set in mountainous terrain. Features include winding asphalt roads, off-road trial areas, and more. AI traffic is supported, and spawn points are located across the map.
The map offers full support for the career mod.
Author: Otb Modding
Added:
08/08/2026
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